Alchemical Antics
Overview
Alchemical Antics is a party game where warlocks and witches brew potions from ingredients gathered on the board, then use them on other players for funny physical challenges. Trading, roll-to-move, and competitive 1v1v1v1 play fit a ~12-minute CTIN 488 playtest window.
Role: Game Designer
Genre: Party game, fantasy
Platform: Tabletop
Duties
- Brainstormed mechanics that satisfy competitive, trading, roll-to-move, and fantasy requirements
- Iterated board layout, potion effects, and trading incentives across weekly playtests
- Helped finalize rules, event cards, and production-ready materials
Gallery
Initial group brainstorming
First iteration playtest
Second iteration playtest
Final iteration with finalized materials
Process
Two-week CTIN 488 mechanics project: competitive, trading, roll-to-move, fantasy.
Iteration 1 — Shared board. One board; tiles grant ingredients; potion piles with effect and difficulty. Players applied negative effects on themselves for VP—playtests found little trading incentive and confusion about self-targeting.
Iteration 2 — Split boards. Each player has a board with one ingredient type; others require trades. Potions target other players. Trading became meaningful; humor landed better.
Iteration 3 — Party focus. Removed redundant difficulty tiers (cost was mainly ingredient count). Standardized three-ingredient brews, added event tiles (e.g. pass ingredients left, random self-potion), and finalized fantasy presentation.
Rules: Alchemical Antics rules PDF.