Matthew Tran
Game Developer | M.S. Computer Science @ USC
Game developer specializing in multiplayer systems, mixed reality, and real-time interactive experiences.
Featured work
B.L.U.E.
Multiplayer engineering combat sandbox—build modular ships with real physics and fight in accurately simulated deep-space battles (USC AGP 2026)
Unreal Engine 5C++Perforce
Fly Exterminator
Mixed-reality game for Meta Quest 3 where players chase and catch virtual flies in your real room
UnityC#PerforceMetaXR
Write Warz
Multiplayer storytelling party game
UnityC#GitHubNetcode