Fly Exterminator

Overview

Fly Exterminator is a Mixed-Reality (MR) video game for the Meta Quest 3 where players chase around and catch virtual flies in your real room using the Quest 3's scene capture functionality. Work on quick reflexes, satisfying interactions, and immersive MR mechanics designed specifically for Meta Quest 3.

Role: Game Designer and Developer

Dates: January 2025 – Current

Genre: Mixed Reality, Simulation, Competitive

Platform: Meta Quest 3

UnityC#PerforceMetaXR

Duties

Fly landing on walls in prototype

Ball represents a fly landing on walls

MetaXR sound spatialization test

Testing MetaXR sound spatialization in a virtual environment

Virtual and real object interaction test

Testing interactions between virtual objects and real-world objects

Process

In ideation we explored VR ideas focused on fun rather than narrative. Combining my interest in turning everyday experiences into games with my partner’s memory of killing flies in summer, we landed on Fly Exterminator and built prototypes for virtual-real object interaction, sound spatialization, and player-object interactions.

Pre-production focused on a vertical slice: main menu, two game modes, and a results screen forming a complete loop. See the vertical slice demo.

Production expanded core mechanics with playtest feedback through Alpha (feature completeness: killing flies, UI, metrics) and Beta (all modes and tutorials). See the alpha demo and beta demo.

Post-production emphasized polish: UI redesigns plus music, SFX, and VFX, culminating in the teaser shown in the hero video.