Write Warz
Overview
Write Warz is a story-building party game where friends gather across themes and worlds to create hilarious stories and captivating adventures. During my internship at Boltz Entertainment I worked across engineering and design: new modes, multiplayer systems, UI, optimization, and cross-department collaboration with art, VFX, audio, and the studio director.
Role: Game Development Intern
Dates: April 2025 - Jan 2026
Genre: Multiplayer, Writing, Party Game
Platform: PC
Duties
- Implemented a custom emote system from the ground up to enhance player-to-player interaction
- Leveraged Unity Remote Procedure Calls for a seamless multiplayer experience
- Optimized game asset usage and the build process, reducing total game size by over 60%
- Redesigned character abilities to introduce deeper strategic gameplay
- Created UI scripts to handle movement and handling of UI elements
- Identified and fixed bugs through playtesting across multiple systems
- Created a new writing pass screen with artist assets, adapting existing PlayFab-based code to the new design
- Built a Font Debug build so the studio director could tune font settings and character support
- Built the emote system with Unity Netcode RPCs and DOTween show/hide sequences for the selector and emotes
Gallery
New writing pass screen
Font debug build for director feedback
Process
I integrated quickly into an existing codebase by reading through systems and pairing with full-time developers when needed. Work spanned limited-time modes (see Bumbly’s Rockin’ Adventure trailer), UI flows, font tooling, and netcode-backed emotes—always aligned with art, VFX, sound, and director feedback for ship-ready player experience.