Virtual Displacement Mapping Techniques
Description
Virtual Displacement Mapping Techniques was my final project for CSCI 570 (3-D Rendering and Graphics). I worked alongside three other students to compare the performance of various virtual displacement mapping techniques against true displacement mapping.
This is our final project report that we turned in and received the highest grade for. This report details the performance of each virtual displacement mapping technique and true displacement mapping. We also cover the pros and cons of each technique and if they create a realistic depth effect.
This is the link to our GitHub where our HLSL shader code can be found. We utilized Unity alongside HLSL to implement these various techniques. We then used the Unity profiler to test the performance of each technique.